Do you want to enable your own application to load our calibration files?
Examples of available VIOSO plugins ↓
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Unreal Engine Plugin
This plug-in integrates VIOSO multi-projection calibration into a Unreal Engine project.
It imports the calibration data of warping and blending, done automatically using VIOSO software and exported in VWF or MPCDI file format. The plugin is included in the Unreal Engine releases starting from the version 4.26
The plug-in supports:
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3D-based Calibration data
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Any shape of screen (cylinder, spherical, domes, custom)
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All types and models of projectors
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Any hardware (GPU, CPU) supported by Unreal Engine
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Static eye point perspective correction
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Dynamic eye point perspective correction
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Automatic viewport calculation for each projector
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UNITY Plugin
This plug-in integrates VIOSO multi-projection calibration into a Unity project.
It imports the calibration data of warping and blending, done automatically using VIOSO software and exported in VWF file format.
The plug-in supports:
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2D/3D-based Calibration data
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Any shape of screen (cylinder, spherical, domes, custom)
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All types and models of projectors
-
Any hardware (GPU, CPU) supported by Unity
-
Static eye point perspective correction
-
Dynamic eye point perspective correction
-
Automatic viewport calculation for each projector